Stickiness and Client-Server Session Guarantees
13 Jan 2014
Session Guarantees
One of the most common consistency requirements I encounter in modern web services is a guarantee called “read your writes” (RYW): each user’s reads should reflect the client’s prior writes. This means that, for example, once I successfully post a Tweet, I’ll be able to read it after a page refresh. Without RYW, I have no idea whether my update succeeded or was lost, and I might end up posting again, resulting in a second update.
RYW is part of a larger set of “session guarantees” developed in the 1990s (and popularized by Werner Vogels; also useful). These session guarantees are useful for at least two reasons. First, they capture intuitive requirements for end-user behavior: RYW and other guarantees, like “monotonic reads” (roughly requiring that time doesn’t appear to go backwards) are easy to understand and, as we saw above, often desirable for human-facing services. Second, session guarantees are cheap: while stronger models like linearizability (“C” in CAP) provide every session guarantee and then some, they are notoriously expensive—usually requiring unavailability during partial failure and increased latency. What early systems like Bayou discovered is that there are implementation techniques for achieving session guarantees without paying these costs.
Session Guarantees and Availability
Interestingly (and as the subject of this post), most—but not all—session guarantees are achievable with CAP-style availability. Gilbert and Lynch’s proof of the CAP Theorem defines availability by requiring that every non-failing server guarantees a response to each request despite arbitrary network partitions between the servers. So, if we want to build an available system providing the monotonic reads session guarantee, we can ensure that read operations only return writes when the writes are present on all servers. This ensures that, regardless of which server a client connects to, it won’t be forced to read older data and “go back in time.”
Via a classic partitioning argument, we can see that RYW is not achievable under the stringent CAP availability model. We can partition a client C away from all but one server S and require C to perform a write. If our implementation is available, S should eventually acknowledge the write as successful. If C reads from S, it’ll achieve RYW. But, what if we partition C away from S and allow it to only communicate with server T? If we require C to perform a read, T will have to respond, and C will not read its prior write. This demonstrates that it’s not possible to guarantee RYW for arbitrary read/write operations in an available manner.
In our recent work on Highly Available Transactions, we performed a similar analysis for each of the session guarantees, and found that all but RYW are achievable with availability (see Figure 2 and Table 3 on page 8; perhaps surprisingly, this also means that causal consistency is not available in a client-server model). The question is: if RYW isn’t available, why does it still seem to be cheaper than, say, linearizability?
Sticky Availability and Mechanisms
To understand why RYW is still “cheap” but not quite as cheap as other session guarantees, we formalized a new model of availability. RYW is indeed achievable (as Vogels points out) if clients stay connected to—or are “sticky” with—a server (really, a complete copy of the database). This requires a stronger assumption than CAP-style availability, but it’s still much weaker than, say, requiring that clients contact a majority of servers. In the HAT paper, we formalize this as “sticky availability” (page 4, Section 4.1).
In practice, there are two primary ways of achieving sticky availability. First (and easier) is to rethink the definition of a “server”: if clients cache their writes (thereby acting as a “server” in our above model), they’ll be able to read them in the future. By keeping a local copy of data, the clients trivially maintain stickiness. Several systems (including systems from both our group and Marc Shapiro’s CRDT group) leverage these techniques and can provide unparalleled low latency. The problem here is that caches can grow large, and, based on my experiences, it’s unclear how well caching works for general-purpose applications. Second, clients can use sticky request routing to ensure their requests always contact the same servers. In a single datacenter, this can be difficult, requiring the storage tier’s request routers to know the identity of the end-user making a request. This is feasible but potentially requires tight coupling between application logic and the database. In a multi-datacenter deployment, if each datacenter has a linearizable cluster (e.g., COPS), users can be assigned to a given region and their requests routed at the edge—also doable, but with availability penalties.
In my experience, sticky routing is more common, with memcached acting as a non-durable cache with likely (but not guaranteed) stickiness. However, I’m not aware of any public accounts of actual sticky available (but non-linearizable) architectures, hinting that these approaches may either fall into the realm of what Jim Gray calls “exotics” or, more optimistically, may simply be on the engineering horizon.
Why Sticky Availability Deserves More Study
Stickiness only becomes evident in a client-server model. In traditional models of distributed computing, stickiness is often guaranteed by default. If we consider a set of communicating processes (take Lamport’s paper on causality or even the CAP proof), each process (modulo limits on memory capacity) can trivially observe its past actions. This model effectively presumes the existence of a cache in the form of process memory. In a classic client-server model, the server is often tasked with maintaining the client’s state. This is, in most cases, fundamental to the utility of the system architecture. Yet, as we have seen above, remembering the past in the client-server model—especially without stateful clients—is non-trivial! The difference between these models is subtle but makes a big difference in practice, and I don’t think the implications have been sufficiently explored.
I also find it interesting that most implementations of the available session guarantees (even those in Bayou) presume sticky availability. While every session guarantee except RYW is achievable with availability, they’re often implemented using sticky available mechanisms! This means that these implementations are “less available” than they could be, with implications for latency, fault tolerance, and scalability. The trade-off is between what I’ll call “per-user visibility” and availability. In our above, available implementation of monotonic reads, a write might never become visible to any readers if a non-failed server is permanently partitioned. In contrast, if we have stickiness, the write can become visible to the writer (and, possibly, other readers) without sacrificing liveness. I haven’t seen a system evaluate this trade-off in depth, though many systems (including the HAT research) have addressed the more general (and classic) trade-off between global visibility and scalability.
As a final note, sticky available guarantees still face many of the same problems as traditional available systems when it comes to maintaining application correctness. Mutual exclusion is unavailable, so how does RYW help applications? The per-user visibility benefits are useful to end-users, but this is often a matter of user experience rather than an issue of data integrity. One benefit is that web services are frequently single-writer-per-data-item, meaning conflicts are rare or impossible as long as the single writer observes her updates. But, in general, I haven’t encountered many constraints on data that benefit from stickiness.
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